PowerAim documentation

Everything about setting up, configuring and understanding PowerAim — an AI-powered aim alignment tool for Windows, built on .NET 10 and WPF.

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What is PowerAim?

PowerAim captures the screen, runs a YOLOv8 ONNX model on the frame, and nudges the mouse (or a virtual controller) toward the detected target. It works entirely from the outside — it never reads or writes game memory and injects no code. Everything is fully configurable, 100% local, and 100% free — no ads, no key system, no paywalled features.

It’s built around a decoupled service architecture, persistent multi-target tracking, a complete trigger system, a Fluent-styled UI, gamepad / mapping / AutoPlay support, localization in 9 languages, dynamic model sizes, and a fast capture & inference pipeline.

PowerAim is free to use. For the license, terms and credits, see LicenseInfo.

Start here — keybinds are the most powerful part of PowerAim. Any binding can be a chord across keyboard, mouse and gamepad at once (even Ctrl + Q + Gamepad LT), and you can bind toggles, profiles, custom tools and whole configs — combine them to build complete, game-specific workflows from a single key. See Keybinds & Hotkeys.

Find your way around

  • Getting started — install, first aim, system requirements and best practices.
  • Features — aim assist, triggers, anti-recoil, OCR, gamepad, AutoPlay, overlays and more.
  • Configuration — settings, the config file, keybinds and per-game profiles.
  • Advanced — architecture and localization.

Looking for downloads and the changelog? Head to the main site.


PowerAim is source-available under PolyForm Noncommercial. Commercial use prohibited.

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